3D Work
Folklore Studio was founded in 2004. I wanted to be an animator because I love playing video games, especially Warcraft, diablo and StarCraft. My visual and public art career keeps me busy that I don’t often get to focus on 3D work much these days. As an artist I enjoy exploring different mediums pushing my creativity to new limits. I miss my 3d world and will revisit this artform.
I’m looking forward to creating more 3d art for future animations and gaming. I challenge you to not be afraid and go explore your creativity.